Old Guy Moments…Argh!

So, AI is all the RAGE or FEAR depending on your view of the future…of education…of the world…of humanity. I believe it is here to stay, at least in some form, just like the Internet, Google, Wikipedia, Web 2.0, and other forms of technology. I have been playing/experimenting with it for a while now, I want to learn more so I can address it APPROPRIATELY with my students. There will be other posts on that later, or you can listen to our discussions on the PAECT Pod. I am off-topic from the start of this post…let’s redirect…

For my classes Civil Rights/Black History Month Projects we once again were creating video projects, this time using Canva.  I have some students who are a bit shy and do not like recording their voices for projects.  The idea was to find a TEXT TO SPEECH TOOL my students could use for their projects, like VOKI. I went through my lists of resources from my PLN and Google and played with other free AI tools.  Some worked, but some were not really free if you wanted to download and use the text-to-voice file elsewhere.  Students used several of the free tools, one that worked well, we broke when it read every student using it in our building as the same user.  It found us “SUS” and shut down our attempts.  I have to reach out to them and see if I can correct that issue.

Anyways, yesterday I had a student who had been absent finishing up their project, but could not record audio due to losing their voice from illness,  Instead of going to Wakelet to look over my curated resources, I had the student open up the apps tab in Canva…THERE IT WAS THE ENTIRE TIME!!!! A TEXT-TO-VOICE app right within the tool we were using!!!!  ARGH!!!!  In the immortal words of Mr. Dierks Bentley, “What was I thinking!” Murf.AI was right there.  We connected through Google, and the student copied and pasted their script from Google Docs into the Canva-connected app which automatically pushed the audio into their project.  No downloading MP3s uploading MP3s then dropping them in to the projects, which is easy enough, but this is integrated right in the same program.

Why I did not check on this first, I have not a clue, but alas and alack, I now know better. I learned from my error, which I attribute to my age…yes, it is a low-hanging fruit of an excuse, but it works today.

Below are screen shots of Canva and Murf.AI along with an embedded video made with that app.

Search for Murf.AI in apps.


Create or log into your account, we used our school Googler Signins.

You can choose which voice to use, some are PRO Account only.

Choose tone of voice and type in or copy and paste what you want the app to say.

You can test the voice and adjust as you feel is necessary. When you are satisfied, click “Add to design.” Once you add the audio, you may need to adjust the length of your clip to get the audio and image to match up.

Granted, there are limitations to what AI can accomplish at this time.

 

Our Second StickTogether

My classes participated and completed our second StickTogether as an OPTIONAL ENRICHMENT ASSIGNMENT, It went well and more students worked on completing this activity than the first StickTogether.  Once they work on the activity they are to take a screenshot of their work and submit it to me via email or messages in Schoology so they can be given the points they earned.  At times I put the activity on the big board, the interactive TV, in the front of my room.  Students could come up and click squares to complete the puzzle.

You can read more about StickTogether here.

A screenshot of the completed  activity is below:

StickTogether II

Well, my first attempt at a StickTogether for my Honors class can be considered a success.  It was completed quickly…by one student.  I am rolling out another StickTogether, however this time I am limiting the number of attempts per day to give others a chance to participate.

Here is the image from the first StickTogeher.

Chaos of Choice

This past week in class I had my students begin preparing for a Discussion Board assignment: straightforward, direct, rather basic discussion board assignment: they were going to respond to a classmates’ initial discussion board post.

There was one catch…they had to get approval from me as to whose post they would be responding to. As I suspected, they all wanted to respond to their best friend’s initial post. I shot that idea down and made them choose another student’s post to respond to. That is when CHAOS reared it’s mischievous head. Students asked for the same friend a couple of times, others asked for their “other BFF” from class, several tried to argue/debate the reasons why they should be allowed to respond to their friend, others inquired repeatedly as to why they could not respond to their friend, and other students went back to their seats and sulked.

The purpose for my not letting them respond to their “BFF’s” initial discussion board post was to get them out of their comfort zone and to have the interact with other students. Being able to comfortably, confidently, and appropriately interact and respond to others is a necessary skill. And in my not so humble opinion, it is becoming a lost art. I attempted to explain this to the classes, unfortunately my message was not making much headway.

A number of students then wanted me to pick the post they were to respond to. That was also something I did not want to do. The students were encouraged to read over the initial posts again and choose a post that they connected with. Just not a connection based upon being friends with the student. They were to focus on the message, not the author. It took some coaxing, but eventually they came around and chose another post to respond to, even if it was only grudgingly.

In the end the students overcame their angst and the CHAOS settled down. Students used this GUIDELINE to form their responses and overall did a great job for their first attempt at responding to others in a discussion board format.

EverFi Experiment

Recently I encountered the opportunity to try out EverFi, a free website/program that offer courses in Digital Citizenship and STEAM Activities.  Digital Citizenship fits nicely into my curriculum, so I am giving it a try.

I started out the pilot project today with several of my classes; our school’s Winter Semi-Formal is tonight and many students had early releases to prep for the dance.  I thought it best to work with start with small groups and see how things work.

Overall it was a fairly painless experience, I will post a bit later on how to set up classes and how to sign up students for the lessons.

Hour of Code 2014: Day Two

On Friday, December 12, 2014, four of my Honors Civics students stayed after school to participate in an Hour of Code.  I would have had more students, however many students had an early release for the Christmas Dance which was later that evening.

Two of my students came back from the previous day’s activity to continue their work.  This was the first time the two new participants were available to stay after.  All four worked on iPads and used one of the free Lightbot apps available for an Hour of Code.  We continued to use an Edmodo group dedicated to this endeavor as the platform for communication and organization.

I stood back after a brief overview and let the students discuss the events of the previous day.  The two students who participated Thursday opted to continue on with the Lightbot puzzles instead of creating code via PageStudio.  The new students joined in and they began working on individual tasks.  I mirrored one student iPad onto my Interactive Whiteboard, IWB, using Apple TV.

The students were very quiet as they worked on their tasks, which was not what I was hoping for.  The students were super-focused on what they were doing which was good, but I was hoping for more teamwork.  As I observed what each was doing on their iPad, the student who was mirroring her iPad onto the IWB hit a snag and was stuck on a puzzle.  I encouraged her to ask the others for help and reiterated that I was hoping for a group effort.  As she asked for help, the students realized that they were all around the same puzzle and having similar issues.

JACKPOT!!!!

The four students began to talk, collaborate, and test out possible solutions on their individual iPads, sharing their ideas with each other using the mirrored iPad.  This went on for the rest of the sessions, almost the full hour.  Their ability to work through the increasingly complex tasks increased in speed and the tasks were less tedious as they joked and talked out the solutions.

Overall, the session seemed to be a success.  I posted an assignment in the Edmodo group to add to the enrichment assignment; write a reflection blog post on the Hour of Code, or record a short podcast reflection of their efforts.  I am looking forward to seeing their thoughts on the activities and hoping for honest opinions.  I would like to expand upon this event and getting their opinions on how to improve it is key.  I also offered to continue with activities like these throughout the year if they are interested in doing so.  Hopefully I will find out soon via blog post or podcast if they thought the effort was a success.

My major epic fail for the project was forgetting some Christmas cookies on my dining room table at home that I bought as a snack for the participants.  I did remember to bring juice pouches for them, and had some animal cracker/cookies for snacks, but forgetting the good treats bothered me.

Hour of Code 2014: Day One

Thursday, December 11, 2014, we made our first attempt at Hour of Code 2014.  Hour of Code is an optional enrichment assignment for my students.  To organize the efforts of my students I created a group for them in Edmodo; which I used to survey them via the quiz feature and poll feature.  Links to all resources were also posted there, though I just used Code.org‘s site as the main resource.

Due to scheduling conflicts we all agreed that the only two days this week that we could meet would be Thursday and Friday; with the majority of students only being able to attend one after school session.  For our first day, I had two students stay after school, both have had experience with coding.  They participated in CodeHS last year when they were in Middle School and this November they participated in a Hack Day, I was not the teacher of record for these activities.

The two students came in and jumped on the class iPads and off to Edmodo they went.  Once in Code.org’s site they chose to use Litebot as the tool to complete exercises.   The apps are/were free for Hour of Code.  Both students were gracious enough to answer all of my questions about their coding experience as we worked through Litebot.  They will actually be the main facilitators for this with other students, since they understand coding much better than I, you can see my previous post on this topic.

We were having technical issues with the school wireless that had crashed several times during the day and was currently running rather slowly.  I handed off my iPad to a student and they worked on tasks while I tried to get Litebot downloaded on other devices.  I was successful, but it took most of the time we had to get the iPads set up.  This will make tomorrow easier, although it limited what we could do today.

We projected my iPad screen over the Apple TV, practicing for the larger crowd expected on Friday.  Overall, they seemed pleased with the effort, they will be back for Friday’s session.  For Friday, they can use other code apps to actually work on creating code, while my other students can focus on levels that match their ability level.

I hope to have more to post soon.

Voki and Wix

Today a learning opportunity arose with a student who was working towards completing a project for my Honors Civics class. The student had embedded a Voki into his Wix website. The Voki was showing on the page, but no audio would play.

Several quick tests eliminated browser compatibility issues, java and/or flash issues, and web filter issues. Other students who were in my room from their study hall soon joined in. We experimented a bit, re-recording another Voki, checking the audio in the original, we even looked at the html code, though neither of us know code. None of the experiments turned up a solution, although I noticed that the Voki was being cut off at the bottom on the webpage. Wix does state that html is in beta and not fully supported, but I did not believe that was an issue.

One last trial turned out to be the solution and it was so easy, even an old teacher like myself could do it. We simply clicked on the html widget box,on the edit view of the Wix page, and dragged a corner of the box to resize the widget. We republished the site and found that Voki now had the “Play” button partially showing on the webpage. The student repeated the process and realigned the widget on the page. There were several more alterations needed on the site, but the lesson worked across the pages.

It was nice to see an easy fix to a unique situation. All students involved learned more than just a quick fix to a simple issue. They learned to not stress when things go wrong and sometimes it takes more than one try to fix a problem; even for someone who seems to usually know what he doing with classroom technology.